|
Games can go wrong, but they don’t have to stay that way. In this video, Elbert Perez demonstrates how you can find and squash problems in your code with the debugger. Watch, then code along at We will be featuring a new XNA Game Development video each Monday for the next ten weeks. If you simply can’t wait and would love to jump ahead, here are the links to the videos for the entire series.XNA: Game Development Intro XNA: Game Development - Designing the Game XNA: Game Development - The Game Loop XNA: Game Development - Creating Player Animation XNA: Game Development - Creating a Beautiful Background XNA: Game Development - Introducing Debugging XNA: Game Development - Making Games Respond with Collision XNA: Game Development - Loading Content Into Your Game XNA: Game Development - Playing Sounds XNA: Game Development - Creating a User Interface XNA: Game Development - You did it! Now what?
|
Video Length: 0
Date Found: May 09, 2011
Date Produced: March 30, 2011
|
|
Channel 9 |
July 11, 2011
There are two STLs: the Standard Template Library and Stephan T. Lavavej Advanced STL covers the gory details of the STL’s implementation -> you will therefore need to be versed in the basics of STL, competent in C++ (of course), and be able to pay attention! Stephan is a ...
|
Channel 9 |
July 08, 2011
Mei Liang is our guest this week. She is here to talk about the Microsoft All-In-One Code Framework, a code sample library provided by the Microsoft Community team. The Microsoft Community team monitors the MSDN forums, as well as other developer hangouts, and then creates code samples that ...
|
Channel 9 |
July 07, 2011
Barış Aktemur is an Assistant Professor of Computer Science at Özyeğin University. His research interests include runtime program generation, programming language design and semantics, static program analysis and transformation, software engineering and type theory. [source]Here, Wolfram ...
|
Channel 9 |
July 06, 2011
In this episode, Howard Dierking demonstrates a really cool sample that allows you to build a Message Handler that will automatically apply ETags. Plus, at the end, we have a bonus life-hacking talk about how a busy PM uses Scrum Pig to take control.LinksAutomatic ETag Management with Web API ...
|
Channel 9 |
July 05, 2011
There have been a lot of positive reviews of the upcoming Windows Phone 7 OS release, code named "Mango." This release is a big one. It contains over 500 new features (and over 1000 new APIs), is full of improvements - from the core OS to the performance of UI scrolling - and ...
|
|
|
|
|
|
Featured Content
Featuring websites that enhance the internet user’s experience.
|