BahVideo.com
Traffic Paradoxes and Route Guidance: Effective Ways of Reducing Congestion Effects?
Traffic Paradoxes and Route Guidance Effective Ways of Reducing Congestion Effects  | BahVideo.com
Watch Traffic Paradoxes and Route Guidance: Effective Ways of Reducing Congestion Effects?

Traffic Paradoxes and Route Guidance: Effective Ways of Reducing Congestion Effects?

0 of 5 Stars
It is well know that we cannot engineer our way out of traffic congestion by building new roads. In fact, expanding the road network may paradoxically attract new traffic, and increase gridlock. Andreas Schulz provides a mathematical explanation for this conundrum. Using Nash equilibria and related game-theoretic concepts he explores two issues, namely: “how much fuel and time can we save if we route traffic optimally, and secondly, can we save fuel and time by actually closing streets or rearranging vehicle flow on our existing road network?” The answers to these questions have significant value. It is calculated by the Texas Transportation Institute (TTI) the cost of congestion, in fuel and time losses, is $87 billion annually (in 2007 dollars). Schulz uses the TTI estimate as a launching point, to ask how much we could save if we routed more optimally.  The optimization is based on a complex set of algorithms with Wardrop’s Principle as a theoretical background, and total travel time as the variable. Wardrops principle says that the journey times on all the routes actually used are equal and less than those that would be experienced by a single vehicle on an unused route. From this user optimum/equilibrium, Schulz branches to a key concept called the “price of anarchy”. Applied to traffic, it is a ratio of the journey time of the individual transport user (represented in the numerator) to the value of a system optimization (in the denominator). The so-called “price of anarchy’ relationship, numerically expresses what is lost in terms of travel efficiency when each driver acts on their selfish interests (autonomously) instead of using the optimized network. Schulz uses scenarios about traffic delay and travel times and the mathematical proof shows that the price of anarchy can be measured and valued. A simple graphic establishes the relationship between the travel time function for individual actors vis-à-vis those of the collective. An adjustment is ...
Channel: MIT World
Video Length: 0
Date Found: October 23, 2010
Category: Science
Date Produced: September 13, 2010
View Count: 0
Flag
Related Videos
Computing for Everyone | BahVideo.com
MIT World

Computing for Everyone

0 of 5 Stars
July 07, 2011
In three presentations that look back to digital-age milestones, and glimpse ahead to what may come next, speakers share some previously undisclosed stories, great enthusiasms, and a few concerns. Nicholas Negroponte tells a few “dirty secrets” about the start of the MIT Media Lab, including ...
Turing Award Winners Panel Discussion | BahVideo.com
MIT World

Turing Award Winners Panel Discussion

0 of 5 Stars
June 29, 2011
Winners of the A.M.Turing Award, the Nobel Prize of computing, describe their singular contributions to the field, and their works’ impact. They also find time to discuss the current and future state of computer science. Moderator Stephen Ward starts with 1990 prize winner Fernando Corbato, who ...
Design for Fun: What Makes a Game Good,  and a Good Game? | BahVideo.com
MIT World

Design for Fun: What Makes a Game Good, and a Good Game?

0 of 5 Stars
June 13, 2011
Drew Davidson likes to play with blocks in his sandbox, as he demonstrates in a show-and-tell to interactive media colleagues. In this case, the playground is an online game called Minecraft, a two-year-young internet sensation with millions of followers, developed single-handedly by a ...
Plays Well With Others: Leadership in Online Collaboration | BahVideo.com
MIT World

Plays Well With Others: Leadership in Online Collaboration

0 of 5 Stars
June 06, 2011
Amy Bruckman finds the accomplishments of such online collaborations as Wikipedia, Apache and Firefox “nothing less than astounding,” and is both eagerly seeking and hoping to foster the next creative group Internet sensation. In her lab’s empirical studies, Bruckman has dissected different ...
Technology: Do Kids Need More or Less? | BahVideo.com
MIT World

Technology: Do Kids Need More or Less?

0 of 5 Stars
June 06, 2011
The ultimate questions for this Sandbox 2011 panel, posed by moderator Alan Gershenfeld, are “Where is technology not working? When is technology not the answer?” That’s a bold agenda for a panel of children’s media creators and a roomful of other producers in the industry, from Sesame ...
: advertisement :
Featured
Content
Featuring websites that enhance the internet user’s experience.

Like
Like